Resume
Producer • Writer • Designer
Product Manager & Producer
Manage rapid prototyping with time horizons between 6-14 weeks, budgets between $5-48K, and teams sized between 3-13 people. Define project scope, budgets, and timelines with clients for white label VR/AR applications, games, and custom software.
- Manage the production process across all teams meeting milestones tracking progress using various project management software like Asana and Trello.
- Maintain communication with key stakeholders, provide updates and product demos, and manage the iterative product design process facilitating changes while protecting budgets and timeline integrity.
- Provide clear communication across all teams as projects evolve. Problem-solving with creative and technical teams, continual review of production process, and resource allocation.
- Building strategic partnerships and sourcing additional vendors.
Selected Projects
- Developed interactive anatomy learning materials, a custom learning management system, and a farming simulation funded by an FDA grant: this was a $250,000 project with a three-year timeline and a team of five.
- Designed and produced white label VR games, including a VR Pictionary equivalent, a surfing simulator, and a haunted house experience.
- Worked with university educators to design safety training for the construction industry, medical device training, surgical procedure training, and virtual physical therapy sessions.
- Produced an AR marketing application in 8 weeks for a manufacturer of aviation service vehicles when the EU denied the importation of their product. The process involved Lidar scanning and building completely interactive models. The app features scale vehicles with real-life functionality and a basic training simulation.
Innovating & Prototyping in XR
Defined requirements for a QR code-based AR platform for event management and experiential marketing for smartphones, Magic Leap, and Pico headsets.
Technology innovations include: User-Driven QR code generation with reprogrammable content configuration and live geolocated tracking and mapping inside large event spaces.
- Produced project plan, competitive analysis research, customer story generation, and pitch presentation.
- Worked with technical and design teams to implement a user-focused mobile application.
- Led the UI/UX design process for all technology devices.